hsc3-0.5: Help/Graphs/fbl-fbf.lhs
fbl-fbf (rd)
> import Sound.SC3
> let { fbl l i d g = let { a0 = l + mce i
> ; a1 = delayL a0 (maximum d) (mce d) }
> in (localOut (a1 * mce g), a1)
> ; fbf b i d g = let { a0 = inFeedback 1 (mce b) + mce i
> ; a1 = delayL a0 (maximum d) (mce d) }
> in (offsetOut (mce b) (mce [a1 * mce g]), a1) }
> in do { withSC3 reset
> ; n <- brownNoise ar
> ; let { e = decay (impulse ar 0.3 0) 0.1 * n * 0.2
> ; c = 4
> ; e' = replicate c e
> ; b0 = [24, 26, 28, 30]
> ; d0 = [0.1, 0.3, 0.5, 0.7]
> ; g0 = [0.8, 0.6, 0.4, 0.2]
> ; b1 = [25, 27, 29, 31]
> ; d1 = [0.2, 0.3, 0.6, 0.7]
> ; g1 = [0.8, 0.7, 0.4, 0.3]
> ; (u0, s0) = fbl (localIn c ar) e' d0 g0
> ; (u1, s1) = fbf b0 e' d0 g0
> ; (u2, s2) = fbf b1 (mceChannels s1) d1 g1
> ; o = mce [mix (s0 + s1), mix s2] }
> in audition (mrg [u0, u1, u2, offsetOut 0 o]) }