hsc3-0.20: Help/Ugen/crossoverDistortion.help.hs
-- crossoverDistortion
let x = mouseX kr 0 1 Linear 0.2
y = mouseY kr 0 1 Linear 0.2
in X.crossoverDistortion (sinOsc ar (mce2 400 404) 0 * 0.2) x y
-- crossoverDistortion
let x = mouseX kr 0 1 Linear 0.2
y = mouseY kr 0 1 Linear 0.2
in X.crossoverDistortion (soundIn 0) x y