hsc3-0.20: Help/Server/b_alloc.help.hs
---- ; help
Sound.Sc3.sc3_scdoc_help_server_command_open False "/b_alloc"
Buffer indices are not restricted by the number of available buffers
at the server. Below allocates a buffer at index 2 ^ 15. Note the
b_alloc_setn1, which adds a b_set completion message to the b_alloc
message, is still asynchronous.
> import Sound.Sc3 {- hsc3 -}
> b0 :: Num n => n
> b0 = 2 ^ 15
> m0 = b_alloc_setn1 b0 0 [0,3,7,10]
b0 == 2 ^ 15
withSc3 (async m0)
withSc3 (b_getn1_data b0 (0,4))
> g0 =
> let x = mouseX KR 0 9 Linear 0.1
> k = degreeToKey b0 x 12
> in sinOsc AR (midiCps (48 + k)) 0 * 0.1