hsc3-0.2: Help/Graphs/snare-909.lhs
snare-909 (jmcc)
> let { snr tr n v =
> let { e a b = envGen AR tr 1 0 1 DoNothing (envPerc a b)
> ; e1 = e 0.0005 0.055
> ; e2 = e 0.0005 0.075
> ; e3 = e 0.0005 0.4
> ; e4 = e 0.0005 0.283
> ; t1 = lfTri AR 330 0
> ; t2 = lfTri AR 185 0
> ; x1 = lpf n 7040 * 0.1 + v
> ; x2 = hpf x1 523
> ; m1 = t1 * e1 * 0.25 + t2 * e2 * 0.25
> ; m2 = x1 * e3 * 0.20 + x2 * e4 * 0.20 }
> in m1 + m2
> ; x = mouseX KR 1 4 Linear 0.2
> ; y = mouseY KR 0.25 0.75 Exponential 0.2
> ; t = impulse KR (3 * x) 0 }
> in do { n <- whiteNoise AR
> ; v <- tRand 0.25 1.0 t
> ; audition (out 0 (pan2 (snr t n v) 0 y)) }
{ var snr =
{ arg tr, n, v
; var e = { arg a, b
; EnvGen.ar(Env.perc(a, b), tr, 1, 0, 1, 0) }
; var e1 = e.value(0.0005, 0.055)
; var e2 = e.value(0.0005, 0.075)
; var e3 = e.value(0.0005, 0.4)
; var e4 = e.value(0.0005, 0.283)
; var t1 = LFTri.ar(330, 0)
; var t2 = LFTri.ar(185, 0)
; var x1 = LPF.ar(n, 7040) * (0.1 + v)
; var x2 = HPF.ar(x1, 523)
; var m1 = (t1 * e1 * 0.25) + (t2 * e2 * 0.25)
; var m2 = (x1 * e3 * 0.20) + (x2 * e4 * 0.20)
; m1 + m2 }
; var x = MouseX.kr(1, 4, 'linear', 0.2)
; var y = MouseY.kr(0.25, 0.75, 'exponential', 0.2)
; var t = Impulse.kr(3 * x, 0)
; var n = WhiteNoise.ar
; var v = TRand.kr(0.25, 1.0, t)
; Out.ar(0, Pan2.ar(snr.value(t, n, v), 0, y)) }.play