hsc3-0.18: Help/UGen/wrapIndex.help.lhs
> import Sound.SC3 {- hsc3 -}
> g_01 =
> let b = asLocalBuf 'α' [200,300,400,500,600,800]
> x = mouseX KR 0 18 Linear 0.1
> f = wrapIndex b x
> in sinOsc AR f 0 * 0.1
> import Sound.SC3 {- hsc3 -}
> g_01 =
> let b = asLocalBuf 'α' [200,300,400,500,600,800]
> x = mouseX KR 0 18 Linear 0.1
> f = wrapIndex b x
> in sinOsc AR f 0 * 0.1