hsc3-0.18: Help/UGen/vOsc3.help.lhs
> import Sound.SC3 {- hsc3 -}
see vOsc help for code to allocate and fill tables 0 to 7...
oscillator at buffers 0 through 7, mouse selects buffer.
> f_01 k0 kN =
> let x = mouseX KR k0 (k0 + kN - 1) Linear 0.1
> y = mouseY KR 0.01 0.2 Exponential 0.2
> o1 = vOsc3 AR x 120 121 129
> o2 = vOsc3 AR x 119 123 127
> in mce2 o1 o2 * y
> g_01 = f_01 0 8
let k = 0 in audition (f_01 k 24)
audition (f_01 0 102)
audition (f_01 19 31)