hsc3-0.18: Help/UGen/standardL.help.lhs
> import Sound.SC3 {- hsc3 -}
> g_00 = standardL AR (sampleRate / 2) 1.0 0.5 0 * 0.2
vary frequency
> g_01 = standardL AR (mouseX KR 20 sampleRate Linear 0.2) 1 0.5 0 * 0.3
mouse-controlled param
> g_02 = standardL AR (sampleRate / 2) (mouseX KR 0.9 4 Linear 0.2) 0.5 0 * 0.3
as a frequency control
> g_03 = sinOsc AR (standardL AR 40 (mouseX KR 0.9 4 Linear 0.2) 0.5 0 * 800 + 900) 0 * 0.3