hsc3-0.18: Help/UGen/recordBuf.help.lhs
> import Sound.SC3 {- hsc3 -}
> b_01 :: Num n => n
> b_01 = 0
Allocate a buffer (assume SR of 48k)
> m_01 = b_alloc b_01 (48000 * 4) 1
> withSC3 (async m_01)
Record for four seconds (until end of buffer)
> g_01 =
> let o = formant AR (xLine KR 400 1000 4 DoNothing) 2000 800 * 0.125
> in mrg2 o (recordBuf AR b_01 0 1 0 1 NoLoop 1 RemoveSynth o)
Play it back
> g_02 = playBuf 1 AR b_01 1 1 0 NoLoop RemoveSynth
Mix second signal equally with existing signal, replay to hear
> g_03 =
> let o = formant AR (xLine KR 200 1000 4 DoNothing) 2000 800 * 0.125
> in mrg2 o (recordBuf AR b_01 0 0.5 0.5 1 NoLoop 1 RemoveSynth o)