hsc3-0.18: Help/UGen/pan2.help.lhs
> import Sound.SC3 {- hsc3 -}
> g_01 =
> let n = pinkNoise 'α' AR
> in pan2 n (fSinOsc KR 2 0) 0.3
> g_02 =
> let n = pinkNoise 'α' AR
> x = mouseX KR (-1) 1 Linear 0.2
> y = mouseY KR 0 1 Linear 0.2
> in pan2 n x y