hsc3-0.18: Help/UGen/numRunningSynths.help.lhs
> import Sound.SC3 {- hsc3 -}
each concurrent audition increases oscillator frequency
> g_01 = sinOsc AR (numRunningSynths * 200 + 400) 0 * 0.1
> import Sound.SC3 {- hsc3 -}
each concurrent audition increases oscillator frequency
> g_01 = sinOsc AR (numRunningSynths * 200 + 400) 0 * 0.1