hsc3-0.18: Help/UGen/mul.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "Operator.*"
:t (*)
> import Sound.SC3 {- hsc3 -}
> g_01 = sinOsc AR 440 0 * 0.15
Creates a beating effect (subaudio rate).
> g_02 = fSinOsc KR 10 0 * pinkNoise 'α' AR * 0.5
Ring modulation.
> g_03 =
> let p = sinOsc AR (xLine KR 100 1001 10 DoNothing) 0
> q = syncSaw AR 100 200
> in p * q * 0.25
Optimises identity
> g_04 = sinOsc AR 440 0 * 1 / 10
> g_05 = 1 * sinOsc AR 440 0 / 10