hsc3-0.18: Help/UGen/gaussTrig.help.lhs
> import Sound.SC3 {- hsc3 -}
> import qualified Sound.SC3.UGen.Bindings.DB.External as X {- hsc3 -}
> g_01 =
> let x = mouseX KR 0 0.9 Linear 0.2
> t1 = X.gaussTrig KR 10 x * abs (whiteNoise 'α' KR) * 0.5
> t2 = dust 'β' KR 10 * 0.5
> n = pinkNoise 'γ' AR * decay (mce2 t1 t2) 0.02 * 0.5
> in fold2 (ringz n 2000 0.02) 0.5