hsc3-0.18: Help/UGen/dfm1.help.lhs
> import Sound.SC3 {- hsc3 -}
> import qualified Sound.SC3.UGen.Bindings.DB.External as X {- hsc3 -}
Play it with the mouse
> g_01 =
> let n = pinkNoise 'α' AR * 0.5
> x = mouseX KR 80 5000 Exponential 0.1
> y = mouseY KR 0.1 1.2 Linear 0.1
> in X.dfm1 n x y 1 0 3e-4
Bass...
> g_02 =
> let i = mix (pulse AR (mce2 100 100.1) 0.5) * 0.4
> f = range 80 2000 (sinOsc KR (range 0.2 5 (sinOsc KR 0.3 0)) 0)
> in X.dfm1 i f 1.1 2 0 0.0003 * 0.1