hsc3-0.18: Help/UGen/detectIndex.help.lhs
> import Sound.SC3 {- hsc3 -}
Find indexes and map to an audible frequency range.
> g_01 =
> let n = 6
> x = floorE (mouseX KR 0 n Linear 0.1)
> i = detectIndex (asLocalBuf 'α' [2,3,4,0,1,5]) x
> in sinOsc AR (linExp i 0 n 200 700) 0 * 0.1