hsc3-0.18: Help/UGen/demand.help.lhs
> import Sound.SC3 {- hsc3 -}
> g_01 :: UId m => m UGen
> g_01 = do
> r <- dustM KR 1
> s <- dgeomM dinf (midiCPS 72) (midiRatio 1)
> let t = impulse KR 10 0
> f = demand t r s
> o = sinOsc AR (mce [f,f + 0.7]) 0
> return (max (cubed o) 0 * 0.1)
> g_02 =
> let n = diwhite 'α' dinf 60 72
> t = impulse KR 10 0
> s = midiCPS n
> f = demand t 0 s
> o = sinOsc AR (mce [f,f + 0.7]) 0
> in cubed (cubed o) * 0.1
audio rate (poll output is equal for x1 and x2)
> g_03 =
> let i = lfNoise2 'α' AR 8000
> d = dseq 'β' dinf (mce [i])
> x = mouseX KR 1 3000 Exponential 0.2
> t = impulse AR x 0
> x1 = demand t 0 d
> x2 = latch i t
> s = mce2 x1 x2
> p = poll t s 0 (mce2 (label "x1") (label "x2"))
> o = sinOsc AR (s * 300 + 400) 0 * 0.1
> in mrg2 o p
> g_04 =
> let t = impulse AR 5 0
> d1 = dseq 'α' dinf (mce [1,0,1,1,0,1,0,0,1,0,1])
> d2 = dseq 'β' dinf (mce [0,1,0,0,1,0,1,1,0,1,0])
> x = demand t 0 (mce2 d1 d2) * t
> in decay x 1 * brownNoise 'γ' AR * 0.1
> g_05 =
> let t = impulse AR 5 0
> d = drand 'α' dinf (mce [dseq 'β' 1 (mce [1,1,1,1]),dseq 'γ' 1 (mce [1,0,0,0])])
> x = demand t 0 d * t
> in decay x 1 * brownNoise 'δ' AR * 0.1