hsc3-0.18: Help/UGen/delay1.help.lhs
> import Sound.SC3 {- hsc3 -}
> g_01 = let s = impulse AR 1 0 in s + (delay1 s)
left=original, right=subtract delayed from original
> g_02 = let z = dust 'α' AR 1000 in mce2 z (z - delay1 z)
> import Sound.SC3 {- hsc3 -}
> g_01 = let s = impulse AR 1 0 in s + (delay1 s)
left=original, right=subtract delayed from original
> g_02 = let z = dust 'α' AR 1000 in mce2 z (z - delay1 z)