hsc3-0.18: Help/UGen/coinGate.help.lhs
> import Sound.SC3 {- hsc3 -}
> g_01 =
> let g = coinGate 'α' 0.2 (impulse KR 10 0)
> f = tRand 'β' 300.0 400.0 g
> in sinOsc AR f 0 * 0.1
> import Sound.SC3 {- hsc3 -}
> g_01 =
> let g = coinGate 'α' 0.2 (impulse KR 10 0)
> f = tRand 'β' 300.0 400.0 g
> in sinOsc AR f 0 * 0.1