hsc3-0.18: Help/UGen/bPeakEQ.help.lhs
> import Sound.SC3 {- hsc3 -}
> import Sound.SC3.Common.Math.Filter.BEQ {- hsc3 -}
> g_01 =
> let i = soundIn 0
> freq = mouseX KR 2200 18000 Exponential 0.2
> db = mouseY KR 12 (-12) Linear 0.2
> in bPeakEQ i freq 0.8 db
> g_02 =
> let i = soundIn 0
> freq = mouseX KR 2200 18000 Exponential 0.2
> rq = mouseY KR 10 0.4 Linear 0.2
> in bPeakEQ i freq rq 6
calculate coefficients and use sos (see also bLowPass4)
> g_03 =
> let i = soundIn 0
> freq = mouseX KR 2200 18000 Exponential 0.2
> rq = mouseY KR 10 0.4 Linear 0.2
> (a0, a1, a2, b1, b2) = bPeakEQCoef sampleRate freq rq 6
> in sos i a0 a1 a2 b1 b2