hsc3-0.18: Help/UGen/bHiPass.help.lhs
> import Sound.SC3 {- hsc3 -}
> import Sound.SC3.Common.Math.Filter.BEQ {- hsc3 -}
> g_01 =
> let i = whiteNoise 'α' AR {- soundIn (mce2 0 1) -}
> f = mouseX KR 10 20000 Exponential 0.2
> rq = mouseY KR 0 1 Linear 0.2
> in bHiPass i f rq
calculate coefficients and use sos (see also bHiPass4)
> g_02 =
> let i = whiteNoise 'α' AR
> f = mouseX KR 10 20000 Exponential 0.2
> rq = mouseY KR 0 1 Linear 0.2
> (a0, a1, a2, b1, b2) = bHiPassCoef sampleRate f rq
> in sos i a0 a1 a2 b1 b2