hsc3-0.17: Help/UGen/pv_PlayBuf.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "PV_PlayBuf"
Sound.SC3.UGen.DB.ugenSummary "PV_PlayBuf"
> import Sound.SC3 {- hsc3 -}
> import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -}
see pv_BufRd for code to allocate and fill analysis buffer (rec_buf)
> g_01 =
> let rec_buf = 0
> l_buf = localBuf 'α' 1024 1
> x = mouseX KR (-1) 1 Linear 0.2
> c = pv_PlayBuf l_buf rec_buf x 50 1
> in ifft c 1 0
> g_02 =
> let rec_buf = 0
> l_buf = localBuf 'β' 1024 1
> n = range (-1) 2 (lfNoise2 'γ' KR 0.2)
> c = pv_PlayBuf l_buf rec_buf n 0 1
> in ifft c 1 0