hsc3-0.17: Help/UGen/pv_BinWipe.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "PV_BinWipe"
Sound.SC3.UGen.DB.ugenSummary "PV_BinWipe"
> import Sound.SC3 {- hsc3 -}
> n_01 = "/home/rohan/data/audio/pf-c5.snd"
withSC3 (async (b_allocRead 12 n_01 0 0))
> g_01 = playBuf 1 AR 12 (bufRateScale KR 12) 0 0 Loop DoNothing
> g_02 = soundIn 0
> f_01 z =
> let n = whiteNoise 'α' AR * 0.2
> f = fft' (localBuf 'β' 2048 1) n
> g = fft' (localBuf 'γ' 2048 1) z
> x = mouseX KR 0.0 1.0 Linear 0.1
> h = pv_BinWipe f g x
> in pan2 (ifft' h) 0 0.5
> g_03 = f_01 g_01
> g_04 = f_01 g_02