hsc3-0.17: Help/UGen/pv_BinScramble.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "PV_BinScramble"
Sound.SC3.UGen.DB.ugenSummary "PV_BinScramble"
> import Sound.SC3 {- hsc3 -}
> n_01 = "/home/rohan/data/audio/pf-c5.snd"
> m_01 = b_allocRead 12 n_01 0 0
withSC3 (async m_01)
> g_01 =
> let a = playBuf 1 AR 12 (bufRateScale KR 12) 1 0 Loop DoNothing
> f = fft' (localBuf 'α' 2048 1) a
> x = mouseX KR 0.0 1.0 Linear 0.1
> y = mouseY KR 0.0 1.0 Linear 0.1
> g = pv_BinScramble 'β' f x y (impulse KR 4 0)
> in pan2 (ifft' g) 0 0.5
careful - feedback loop!
> g_02 =
> let a = soundIn 0
> f = fft' (localBuf 'γ' 2048 1) a
> x = mouseX KR 0.15 1 Linear 0.1
> y = mouseY KR 0.15 1 Linear 0.1
> i = impulse KR (lfNoise0 'δ' KR 2 * 8 + 10) 0
> g = pv_BinScramble 'ε' f x y i
> h = ifft' g
> in pan2 h 0 1