hsc3-0.16: Help/UGen/squiz.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "Squiz"
> Sound.SC3.UGen.DB.ugenSummary "Squiz"
> import Sound.SC3
Squiz of sin oscillator
> let {o = sinOsc AR 440 0
> ;x = mouseX KR 1 10 Exponential 0.2
> ;y = mouseY KR 1 10 Linear 0.2
> ;s = squiz o x y 0.1 * 0.1}
> in audition (out 0 s)
Load sound file to buffer zero
> let {fn' = "/home/rohan/data/audio/pf-c5.aif"
> ;fn = "/home/rohan/opt/share/SuperCollider/sounds/a11wlk01.wav"}
> in withSC3 (async (b_allocRead 0 fn 0 0))
Squiz of audio file.
> let {r = bufRateScale KR 0
> ;p = playBuf 1 AR 0 (r * 0.5) 1 0 Loop DoNothing
> ;x = mouseX KR 1 100 Exponential 0.2
> ;y = mouseY KR 1 10 Linear 0.2
> ;o = squiz p x y 0.1 * 0.5}
> in audition (out 0 o)