hsc3-0.16: Help/UGen/roundUp.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "Operator.round"
> :t roundUp
> import Sound.SC3 {- hsc3 -}
>
> g_01 =
> let x = mouseX KR 60 4000 Linear 0.1
> f = roundUp x 100
> in sinOsc AR f 0 * 0.1
>
> g_02 =
> let n = line KR 24 108 6 RemoveSynth
> in saw AR (midiCPS (roundUp n 1)) * 0.2