hsc3-0.16: Help/UGen/recordBuf.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "RecordBuf"
> Sound.SC3.UGen.DB.ugenSummary "RecordBuf"
> import Sound.SC3 {- hsc3 -}
Allocate a buffer (assume SR of 48k)
> withSC3 (async (b_alloc 0 (48000 * 4) 1))
Record for four seconds (until end of buffer)
> g_01 =
> let o = formant AR (xLine KR 400 1000 4 DoNothing) 2000 800 * 0.125
> in mrg2 o (recordBuf AR 0 0 1 0 1 NoLoop 1 RemoveSynth o)
Play it back
> g_02 = playBuf 1 AR 0 1 1 0 NoLoop RemoveSynth
Mix second signal equally with existing signal, replay to hear
> g_03 =
> let o = formant AR (xLine KR 200 1000 4 DoNothing) 2000 800 * 0.125
> in mrg2 o (recordBuf AR 0 0 0.5 0.5 1 NoLoop 1 RemoveSynth o)