hsc3-0.16: Help/UGen/ramp.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "Ramp"
> Sound.SC3.UGen.DB.ugenSummary "Ramp"
> import Sound.SC3 {- hsc3 -}
Used to lag pitch
> g_01 =
> let o = lfPulse KR 4 0 0.5 * 50 + 400
> l = line KR 0 1 15 DoNothing
> f = ramp o l
> in sinOsc AR f 0 * 0.3
mouse control
> g_02 =
> let x = mouseX KR 220 440 Exponential 0
> x' = ramp x (300 / 1000)
> in sinOsc AR (mce2 x x') 0 * 0.1