hsc3-0.16: Help/UGen/pv_BinWipe.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "PV_BinWipe"
> Sound.SC3.UGen.DB.ugenSummary "PV_BinWipe"
> import Sound.SC3
> let fileName = "/home/rohan/data/audio/pf-c5.snd"
> in withSC3 (do {_ <- async (b_alloc 10 2048 1)
> ;_ <- async (b_alloc 11 2048 1)
> ;async (b_allocRead 12 fileName 0 0)})
> let {n = whiteNoise 'α' AR
> ;b = playBuf 1 AR 12 (bufRateScale KR 12) 0 0 Loop DoNothing
> ;f = fft' 10 (n * 0.2)
> ;g = fft' 11 b
> ;x = mouseX KR 0.0 1.0 Linear 0.1
> ;h = pv_BinWipe f g x}
> in audition (out 0 (pan2 (ifft' h) 0 0.5))