hsc3-0.16: Help/UGen/pmOsc.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "PMOsc"
:t pmOsc
pmOsc is a composite of sinOsc, ie. sinOsc r cf (sinOsc r mf mp * pm)
> import Sound.SC3
Random parameters, linear modulation index motion over n seconds
> pmi n =
> let cf = rand 'α' 0 2000
> mf = rand 'β' 0 800
> pme = rand 'γ' 0 12
> l = rand 'δ' (-1) 1
> pm = line KR 0 pme n DoNothing
> in linPan2 (pmOsc AR cf mf pm 0) l 0.05
> g_01 = pmi 2
PM textures
> import qualified Sound.SC3.Lang.Control.OverlapTexture as L
> L.overlapTextureU (0,1,8,maxBound) (pmi 1)
> L.overlapTextureU (1,2,7,maxBound) (pmi 2)
> L.overlapTextureU (6,6,6,maxBound) (pmi 12)