hsc3-0.16: Help/UGen/phasor.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "Phasor"
Sound.SC3.UGen.DB.ugenSummary "Phasor"
> import Prelude hiding ((<*))
> import Sound.SC3
phasor controls sine frequency, end frequency matches second sine.
> g_01 =
> let rate = mouseX KR 0.2 2 Exponential 0.1
> tr = impulse AR rate 0
> sr = sampleRate
> x = phasor AR tr (rate / sr) 0 1 0
> f = mce [linLin x 0 1 600 1000, 1000]
> in sinOsc AR f 0 * 0.2
Load sound file to buffer zero
let fn = "/home/rohan/data/audio/pf-c5.aif"
withSC3 (async (b_allocRead 0 fn 0 0))
Phasor as phase input to bufRd
> g_02 =
> let ph = phasor AR 0 (bufRateScale KR 0) 0 (bufFrames KR 0) 0
> in bufRdN 1 AR 0 ph Loop
Allocate and generate (non-wavetable) buffer at index one
(see osc for wavetable oscillator)
withSC3 (async (b_alloc 1 256 1) >> send (b_gen_sine1 1 [Normalise,Clear] [1]))
Audio rate phasor oscillator as phase input to bufRd
> g_03 =
> let b = 1
> f = 440
> fr = bufFrames KR b
> rt = f * (fr / sampleRate)
> ph = phasor AR b (rt * bufRateScale KR b) 0 fr 0
> in bufRdL 1 AR b ph Loop * 0.1
Phasor as impulse with reset
> g_04 =
> let impulse_reset freq reset =
> let ph = phasor AR reset (freq / sampleRate) 0 1 0
> in hpz1 ph <* 0
> x = mouseX KR 0 1 Linear 0.2 >* 0.5
> ck = impulse AR 3 0
> im = impulse_reset 3 x
> x' = sinOsc AR 440 0 * x * 0.05
> im' = sinOsc AR 220 0 * decay2 (ck + im) 0.01 0.5 * 0.1
> in mce2 x' im'