hsc3-0.16: Help/UGen/linCongC.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "LinCongC"
> Sound.SC3.UGen.DB.ugenSummary "LinCongC"
> import Sound.SC3
Default SC3 initial parameters.
> let x = mouseX KR 20 sampleRate Linear 0.1
> in audition (out 0 (linCongC AR x 1.1 0.13 1 0 * 0.2))
Randomly modulate parameters.
> let {fr = [1,0.1,0.1,0.1]
> ;[n0,n1,n2,m] = map (\(i,j) -> lfNoise2 i KR j) (zip "abde" fr)
> ;f = n0 * 1e4 + 1e4
> ;a = n1 * 0.5 + 1.4
> ;c = n2 * 0.1 + 0.1}
> in audition (out 0 (linCongC AR f a c m 0 * 0.2))