hsc3-0.16: Help/UGen/lfBrownNoise2.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "LFBrownNoise2"
> Sound.SC3.UGen.DB.ugenSummary "LFBrownNoise2"
> import Sound.SC3 {- hsc3 -}
> import qualified Sound.SC3.UGen.Bindings.HW.External.SC3_Plugins as E {- hsc3 -}
Modulate frequency.
> g_01 =
> let x = mouseX KR 0 5 Linear 0.2
> in E.lfBrownNoise2 'α' AR 1000 1 x * 0.25
Use as frequency control.
> g_02 =
> let f = E.lfBrownNoise2 'α' KR 8 0.2 0 * 400 + 450
> in sinOsc AR f 0 * 0.2