hsc3-0.16: Help/UGen/grainFM.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "GrainFM"
Sound.SC3.UGen.DB.ugenSummary "GrainFM"
> import Sound.SC3 {- hsc3 -}
> g_01 =
> let d = 15
> lin a b = line KR a b d RemoveSynth
> l = lin (-0.5) 0.5
> f = lin 200 800
> t = impulse KR (lin 7.5 15) 0
> i = lin (-1) 1
> in grainFM 2 t 0.1 f 200 i l (-1) 512 * 0.1
> g_02 =
> let n1 = whiteNoise 'α' KR
> n2 = lfNoise1 'β' KR 500
> x = mouseX KR (-0.5) 0.5 Linear 0.1
> y = mouseY KR 0 400 Linear 0.1
> f = n1 * y + 440
> t = impulse KR 12.5 0
> i = linLin n2 (-1) 1 1 10
> in grainFM 2 t 0.1 f 200 i x (-1) 512 * 0.1