hsc3-0.16: Help/UGen/distort.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "Operator.distort"
> :t distort
> import Sound.SC3 {- hsc3 -}
>
> g_01 =
> let e = xLine KR 0.1 10 10 DoNothing
> o = fSinOsc AR 500 0.0
> in distort (o * e) * 0.25