hsc3-0.16: Help/UGen/dfm1.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "DFM1"
Sound.SC3.UGen.DB.ugenSummary "DFM1"
> import Sound.SC3
Play it with the mouse
> gr_01 =
> let n = pinkNoise 'α' AR * 0.5
> x = mouseX KR 80 5000 Exponential 0.1
> y = mouseX KR 0.1 1.2 Linear 0.1
> in dfm1 n x y 1 0 3e-4
Bass...
> gr_02 =
> let i = pulse AR 100 0.5 * 0.4 + pulse AR 100.1 0.5 * 0.4
> f = range 80 2000 (sinOsc KR (range 0.2 5 (sinOsc KR 0.3 0)) 0)
> in dfm1 i f 1.1 2 0 3e-4 * 0.1