hsc3-0.16: Help/UGen/bBandPass.help.lhs
Sound.SC3.UGen.Help.viewSC3Help "BBandPass"
Sound.SC3.UGen.DB.ugenSummary "BBandPass"
> import Sound.SC3 {- hsc3 -}
> g_01 =
> let i = soundIn 4
> f = mouseX KR 20 20000 Exponential 0.2
> bw = mouseY KR 0 10 Linear 0.2
> in bBandPass i f bw