hsc3-0.15: Help/UGen/Granular/grainFM.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "GrainFM"
> Sound.SC3.UGen.DB.ugenSummary "GrainFM"
> import Sound.SC3.ID
> let {d = 15
> ;lin a b = line KR a b d RemoveSynth
> ;l = lin (-0.5) 0.5
> ;f = lin 200 800
> ;t = impulse KR (lin 7.5 15) 0
> ;i = lin (-1) 1}
> in audition (out 0 (grainFM 2 t 0.1 f 200 i l (-1) 512 * 0.1))
> let {n1 = whiteNoise 'α' KR
> ;n2 = lfNoise1 'β' KR 500
> ;d = 5
> ;x = mouseX KR (-0.5) 0.5 Linear 0.1
> ;y = mouseY KR 0 400 Linear 0.1
> ;f = n1 * y + 440
> ;t = impulse KR 12.5 0
> ;i = linLin n2 (-1) 1 1 10}
> in audition (out 0 (grainFM 2 t 0.1 f 200 i x (-1) 512 * 0.1))