hsc3-0.15: Help/UGen/Filter/pitchShift.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "PitchShift"
> Sound.SC3.UGen.DB.ugenSummary "PitchShift"
> import Sound.SC3
> let {s = sinOsc AR 440 0 * 0.1
> ;r = mouseX KR 0.5 2.0 Linear 0.1
> ;d = mouseY KR 0.0 0.1 Linear 0.1}
> in audition (out 0 (pitchShift s 0.2 r d 0))
> let {s = soundIn 4
> ;pd = mouseX KR 0.0 0.1 Linear 0.1
> ;td = mouseY KR 0.0 0.1 Linear 0.1}
> in audition (out 0 (pitchShift s 0.2 (mce2 1.0 1.5) pd td))