hsc3-0.15: Help/UGen/FFT/pv_BinDelay.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "PV_BinDelay"
> Sound.SC3.UGen.DB.ugenSummary "PV_BinDelay"
> import Sound.SC3
function to allocate buffers (fft,delay,feedback)
> let mk_b sz = withSC3 (do {_ <- async (b_alloc 10 (sz * 2) 1)
> ;_ <- async (b_alloc 11 sz 1)
> ;async (b_alloc 12 sz 1)})
allocate buffers (number of bins)
> mk_b 128
function to generate bindelay filter
> let mk_u z = let {maxdel = 0.5
> ;c1 = fft 10 z 0.25 0 1 0
> ;c2 = pv_BinDelay c1 maxdel 11 12 0.25}
> in z + ifft c2 0 0
start filter
> audition (out 0 (mk_u (soundIn 4)))
set delay times (unary)
> withSC3 (send (b_fill 11 [(0,128,0.25)]))
set feedback gain
> withSC3 (send (b_fill 12 [(0,128,0.75)]))
function to generate sin table of n places in range (l,r)
> let gen_sin l r n ph =
> let f x = range l r (sin ((x / n) * 2 * pi + ph))
> in map f [0..n]
set delay times (sin)
> withSC3 (send (b_setn1 11 0 (gen_sin 0 0.35 128 0)))
set feedback gain (sin)
> withSC3 (send (b_setn1 12 0 (gen_sin 0.75 0.95 128 pi)))
modulate delay times (lfo)
> let o = range 0.15 0.35 (blip KR (1/23) 3)
> in audition (recordBuf KR 11 0 1 0 1 Loop 1 DoNothing o)
modulate feedback gains (lfo)
> let o = range 0.75 0.95 (blip KR (1/25) 5)
> in audition (recordBuf KR 12 0 1 0 1 Loop 1 DoNothing o)