hsc3-0.15: Help/UGen/External/envFollow.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "EnvFollow"
> Sound.SC3.UGen.DB.ugenSummary "EnvFollow"
> import Sound.SC3.ID
> let {z = soundIn 4
> ;d = mouseX KR 0.990 0.999 Linear 0.2
> ;c = envFollow KR z d
> ;o = pinkNoise 'α' AR * c}
> in audition (out 0 (mce2 z o))