hsc3-0.12: Help/UGen/Buffer/bufAllpassC.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "BufAllpassC"
> Sound.SC3.UGen.DB.ugenSummary "BufAllpassC"
> import Sound.SC3.ID
Allocate buffer
> withSC3 (async (b_alloc 0 44100 1))
Filtered decaying noise bursts
> let {d = dust 'a' AR 1
> ;n = whiteNoise 'a' AR
> ;x = decay d 0.2 * n * 0.25}
> in audition (out 0 (bufAllpassC 0 x 0.25 6))