hsc3-0.12: Help/UGen/Analysis/pitch.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "Pitch"
> Sound.SC3.UGen.DB.ugenSummary "Pitch"
> import Sound.SC3
> let {x = mouseX KR 220 660 Linear 0.1
> ;y = mouseY KR 0.05 0.25 Linear 0.1
> ;s = sinOsc AR x 0 * y
> ;a = amplitude KR s 0.05 0.05
> ;f = pitch s 440 60 4000 100 16 7 0.02 0.5 1}
> in audition (out 0 (mce [s, sinOsc AR (mceChannel 0 f / 2) 0 * a]))
> let {s = in' 1 AR numOutputBuses
> ;a = amplitude KR s 0.1 0.1
> ;f = pitch s 440 60 4000 100 16 7 0.02 0.5 1}
> in audition (out 0 (mce [s, sinOsc AR (mceChannel 0 f) 0 * a]))