hsc3-0.11: Help/UGen/Wavelets/wt_FilterScale.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "WT_FilterScale"
> Sound.SC3.UGen.DB.ugenSummary "WT_FilterScale"
> import Sound.SC3.ID
> let {i = whiteNoise 'α' AR * 0.2
> ;b = mrg2 (localBuf 'α' 2048 1) (maxLocalBufs 1)
> ;c = dwt b i 0.5 0 1 0 0
> ;x = mouseX' KR (-1) 1 Linear 0.1
> ;c' = wt_FilterScale c x}
> in audition (out 0 (pan2 (idwt c' 0 0 0) x 1))