hsc3-0.11: Help/UGen/Panner/pan2.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "Pan2"
> Sound.SC3.UGen.DB.ugenSummary "Pan2"
> import Sound.SC3.ID
> let n = pinkNoise 'a' AR
> in audition (out 0 (pan2 n (fSinOsc KR 2 0) 0.3))
> let {n = pinkNoise 'a' AR
> ;x = mouseX' KR (-1) 1 Linear 0.2
> ;y = mouseY' KR 0 1 Linear 0.2}
> in audition (out 0 (pan2 n x y))