hsc3-0.11: Help/UGen/Math/distort.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "Operator.distort"
> :t distort
> import Sound.SC3
> let {e = xLine KR 0.1 10 10 DoNothing
> ;o = fSinOsc AR 500 0.0}
> in audition (out 0 (distort (o * e) * 0.25))
> Sound.SC3.UGen.Help.viewSC3Help "Operator.distort"
> :t distort
> import Sound.SC3
> let {e = xLine KR 0.1 10 10 DoNothing
> ;o = fSinOsc AR 500 0.0}
> in audition (out 0 (distort (o * e) * 0.25))