hsc3-0.11: Help/UGen/IO/localIn.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "LocalIn"
> Sound.SC3.UGen.DB.ugenSummary "LocalIn"
> import Sound.SC3.ID
Ping-pong delay
> let {n = whiteNoise 'a' AR
> ;a0 = decay (impulse AR 0.3 0) 0.1 * n * 0.2
> ;a1 = localIn 2 AR + mce [a0,0]
> ;a2 = delayN a1 0.2 0.2
> ;a3 = mceEdit reverse a2 * 0.8}
> in audition (mrg [localOut a3,out 0 a2])