packages feed

hsc3-0.11: Help/UGen/Filter/moogFF.help.lhs

> Sound.SC3.UGen.Help.viewSC3Help "MoogFF"
> Sound.SC3.UGen.DB.ugenSummary "MoogFF"

> import Sound.SC3.ID

> let {n = whiteNoise 'a' AR
>     ;y = mouseY' KR 100 10000 Exponential 0.1
>     ;x = mouseX' KR 0 4 Linear 0.1}
> in audition (out 0 (moogFF (n * 0.1) y x 0))

Note distortion at high gain.
> let {x = mouseX' KR 100 20000 Exponential 0.1
>     ;y = mouseY' KR 0.1 4.0 Linear 0.1
>     ;i = mix (saw AR (mce [0.99, 1, 1.01] * 440)) * 0.3 }
> in audition (out 0 (moogFF i x y 0))

> let {n = lfNoise0 'a' KR 0.43
>     ;p = pulse AR (mce [40, 121]) (mce [0.3, 0.7])
>     ;f0 = linLin n 0 1 0.001 2.2
>     ;f = linLin (sinOsc KR f0 0) (-1) 1 30 4200
>     ;y = mouseY' KR 1 4 Linear 0.1}
> in audition (out 0 (moogFF p f (0.83 * y) 0))