hsc3-0.11: Help/UGen/Filter/bPeakEQ.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "BPeakEQ"
> Sound.SC3.UGen.DB.ugenSummary "BPeakEQ"
> import Sound.SC3.ID
> let { i = soundIn (mce2 0 1)
> ; f = mouseX' KR 2200 18000 Exponential 0.2
> ; db = mouseY' KR 12 (-12) Linear 0.2 }
> in audition (out 0 (bPeakEQ i f 0.8 db))
> let { i = soundIn (mce2 0 1)
> ; f = mouseX' KR 2200 18000 Exponential 0.2
> ; rq = mouseY' KR 10 0.4 Linear 0.2 }
> in audition (out 0 (bPeakEQ i f rq 6))