hsc3-0.11: Help/UGen/Filter/bBandStop.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "BBandStop"
> Sound.SC3.UGen.DB.ugenSummary "BBandStop"
> import Sound.SC3
> let {i = soundIn (mce2 0 1)
> ;f = mouseX' KR 20 20000 Exponential 0.2
> ;bw = mouseY' KR 0 10 Linear 0.2}
> in audition (out 0 (bBandStop i f bw))
> let {i = sinOsc AR 1000 (mce2 0 0)
> ;f = mouseX' KR 800 1200 Exponential 0.2
> ;bw = mouseY' KR 0 10 Linear 0.2}
> in audition (out 0 (bBandStop i f bw))