hsc3-0.11: Help/UGen/FFT/pv_RectComb.help.lhs
> Sound.SC3.UGen.Help.viewSC3Help "PV_RectComb"
> Sound.SC3.UGen.DB.ugenSummary "PV_RectComb"
> import Sound.SC3.ID
> withSC3 (\fd -> async fd (b_alloc 10 2048 1))
> let { n = whiteNoise 'a' AR
> ; x = mouseX' KR 0 0.5 Linear 0.1
> ; y = mouseY' KR 0 0.5 Linear 0.1
> ; c = pv_RectComb (fft' 10 (n * 0.3)) 8 x y }
> in audition (out 0 (pan2 (ifft' c) 0 1))
> let { n = whiteNoise 'a' AR
> ; p = lfTri KR 0.097 0 * 0.4 + 0.5
> ; w = lfTri KR 0.240 0 * (-0.5) + 0.5
> ; c = pv_RectComb (fft' 10 (n * 0.3)) 8 p w }
> in audition (out 0 (pan2 (ifft' c) 0 1))