hsc3-lang-0.8: Help/Pattern/List/pwhite.help.lhs
pwhite :: (Random a) => String -> P a -> P a -> P a
Uniform linear distribution in given range.
> import Sound.SC3.Lang.Pattern.List
> phead (pwhite "x" 0.0 1.0)
> ptake 5 (pwhite "x" 0.0 1.0)
It is important to note that this structure is not actually
indeterminate, so that the below is zero.
> let p = ptake 12 (pwhite "x" 0.0 1.0)
> in p - p
And likewise the below is a list of two equal elements.
> let { p = pwhite "x" 1 10
> ; q = ptake 1 p }
> in pseq [q, q] 1
The below is alternately lower and higher noise.
> let { l = pseq [0.0, 10.0] 1
> ; r = pseq [1.0, 11.0] 1
> ; p = pwhite "x" l r }
> in ptake 12 p
Or equivalently,
> let { b = pseq [return (0.0, 1.0)
> ,return (10.0, 11.0)] 1
> ; p = pwhite "x" (fmap fst b) (fmap snd b) }
> in ptake 12 p